Game over: China limiting video game play to 3 hours a week - Los Angeles Times
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Think your parents are strict about video games? Hold my controller, says China

A child holding a toy gun behind a bush, in front of various video game characters
A child plays with a toy gun during a 2020 event for online games in Beijing.
(Ng Han Guan / Associated Press)
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China is banning children from playing online games for more than three hours a week, the harshest restriction so far on the gaming industry as Chinese regulators continue cracking down on the technology sector.

Minors in China can play games only between 8 and 9 p.m. on Fridays, weekends and public holidays starting Tuesday, according to a notice from the National Press and Publication Administration.

That limits gaming to three hours a week for most weeks of the year, down from a previous restriction set in 2019 that allowed minors to play games for an hour and a half per day and three hours on public holidays.

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China is tracking gamers and punishing young players for “excessive†playtime — with the help of American companies, including Riot Games.

The new regulation affects some of China’s largest technology companies, including gaming giant Tencent, whose “Honor of Kings†online multiplayer game is hugely popular globally, as well as gaming company NetEase.

Tencent’s stock price closed down 0.6% at 465.80 Hong Kong dollars on Monday ahead of the regulator’s announcement. Its market capitalization of $573 billion is down more than $300 billion from its February peak, a decline equal to more than the total value of Nike Inc. or Pfizer Inc.

New York-listed NetEase’s stock was down about 9% at the market’s open.

China’s biggest gaming company, Tencent Holdings, says it will limit gaming time for minors and ban children under age 12 from making in-game purchases after a state media article called games ‘spiritual opium.’

The gaming restrictions are part of an ongoing crackdown on technology companies amid concerns that tech firms — many of which provide ubiquitous messaging, payments and gaming services — may have an outsize influence on society.

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Earlier this month, Tencent said it would limit gaming time for minors to an hour a day and two hours during holidays, as well as ban children under the age of 12 from making in-game purchases.

The company issued the curbs hours after a state-affiliated newspaper criticized the gaming industry and called games “spiritual opium.â€

Tencent’s U.S. division plans to double the size of its operation in Los Angeles at a new office in Playa Vista.

Regulators said in Monday’s notice that they would strengthen supervision and increase the frequency of inspections of online game companies to ensure that they follow the regulations closely.

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Chinese authorities in recent months have targeted e-commerce and online education, and have implemented new regulations to curb anti-competitive behavior after years of rapid growth in the technology sector.

Last month, authorities banned companies that provide tutoring in core school subjects from making a profit, wiping out billions in market value from online education companies such as TAL Education and Gaotu Techedu.

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